A downloadable game

The story of a detective going into the world and you select his path. This is the first case of a planned four cases. Use your diary to talk to any of the available people, every diary entry has a unique response depending on who you're talking to. Please read the instructions in-game, thank you, and enjoy. 

This is a demo I made over the past 4 and a half months. This is not the final version and things within the game will change in the full version. If there are bugs, please tell me in the comments and I'll fix them as soon as I can.

All voices in the game are generated and not cloned using Elevenlabs. 

StatusReleased
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorVice1
Tags2D, Detective, diary, Godot, Indie, Pixel Art

Download

Download
Bathed in Blue.zip 64 MB

Install instructions

Extract files from the zip, open the exe,  and enjoy. 

Development log

Comments

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A (for now) very simple game but showing a great lot of potential to become something very unique. It's not easy to make a detective game that works, and makes you think like a detective rather than as a simple "puzzle-solver": but Bathed in Blue is a game set up to succeed in this, and for this reason, I can't wait for the day I'll see it finished! 

its got a lot of personality for how simple the idea is! Refreshingly reminiscent of the games i would play on my nintendo handhelds and also nice little nods and references to internet culture i grew up with. The demo albeit being one level has such a strong sense of atmosphere; everything from the placing of the furniture to the idle animations of the NPCs looks grounded. Really excited to see this developed further and come out full swinging.

This game holds a lot of potential. The writing and dialogue is spot on, the visuals and main menu music, although simple, really had this "police/detective game" feel to it (reminded me of this game called "Police Stories"), and the AI generated voiceovers are stellar (I really hate that one guy, because I was suppose to and his voiceover was perfect, so yea job well done).

As a game designer myself, I have to comment on the core gameplay itself. It's amazing how this gameplay grounds itself in simple straight up detective work. You got your diary, you got all your notes and there is no handholding, you need to figure things out, talk to people and glean information from them, connect all the dots by checking your diary. And if you get stuck you can "stare at the bottom of that whisky bottle" like a true noir detective. And all this comes together very well.

A simple yet well executed game design. Which is great and also sad because I'm terrible at games like this and I got a headache playing this one :P

I would love to see this developed further.

Very cool, very promising. knows exactly what it wants to be, is as much of a game as serves its aims. Draws from contemporary culture without pandering. Striking and pleasing use of novel tools which don't feel gimmicky (excellent generated voice acting and "pixel-art" visual work.) Very enjoyable writing that has a bit of humour and edge, but leans towards understatedness in a fashion which is very refreshing for a "story game".

Excellent work I'd love to see more of.